Program | Computer Science Technology 420.B0 |
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Course Title | Application Development II |
Course Number | 420-5A6-AB |
Timetable and Classroom | Section 2: M-W 1600-1730; F 1430-1730 (P322) |
Ponderation | 2 hours lecture + 4 hours laboratory + 3 hours homework |
Number of Credits | 3.00 |
Competency and Code | Develop native applications without a database 00SR. |
Prerequisites | Programming IV (420-4P6-AB) and Application Development I (420-4A8-AB) |
This course is a prerequisite for Application Development III (420-6A6-AB), Stage I (420-6S9-AB) and Stage II (420-6SC-AB) | |
Semester | Fall 2023 |
Teacher | Michael Haaf |
Office | Penfield 311 |
Office Hours | Tuesdays 11:30AM - 1PM |
Contact | Teams/MIO/michael.haaf@johnabbott.qc.ca |
INTRODUCTION
This course covers the process of software development, consisting of the proposal, design, implementation, documentation, and deployment of a software project. Students will learn the skills necessary to create a mobile application using the Android framework in Java or Kotlin.
COURSE OBJECTIVES
Competency 00SR: Develop native applications without a database.
ACHIEVEMENT CONTEXT
- For different target platforms: tablets, smartphones, desktop computers, etc.
- For new applications and applications to be modified
- Based on design documents
- Using a compiler designed for the target platform, a cross compiler, or an interpreter
- Using an emulator on the development platform
- Using images, sounds and videos
- Using issue tracking and version control procedures
COMPETENCIES
Elements of competency | Performance criteria | |
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00SR.1 Analyze the application development project. |
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00SR.2 Prepare the computer development environment. |
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00SR.3 Generate or program the graphical interface. |
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00SR.4 Program the application logic. |
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00SR.5 Control the quality of the application. |
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00SR.6 Participate in the deployment of the application. |
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00SR.7 Produce the documentation |
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EVALUATION PLAN
Objective | 00SR |
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Assignments (3-4) 30% | X |
Quizzes (4-6) 15% | X |
Project (4-5 milestones) 55% | X |
COURSE CONTENT
General Learning Objective | Specific Learning Objective | |
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Setup and use the Android development environment. |
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Design and implement Android user interfaces. |
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Develop complex application behavior using event-driven programming on Android architecture. |
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Perform asynchronous tasks in an app. |
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Use build automation tools. |
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Develop a complete Android app. |
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TENTATIVE SCHEDULE
Week 1 | Introduction to Kotlin, Compose and Android Development Environment |
Week 2 | Kotlin language; Quiz 1 |
Week 3 | Compose components and UI layout |
Week 4 | Basic event handling and user input; Quiz 2 |
Week 5 | State management and displaying lists |
Week 6 | Navigation and routing; Quiz 3 |
Week 7 | Local storage |
Week 8 | Asynchronous tasks, Coroutines and Flow; Quiz 4 |
Week 9 | Authentication; Project |
Week 10 | Advanced (Intents, Permissions, Background tasks, Notifications, Custom features); Quiz 5 |
Week 11 | Advanced (Intents, Permissions, Background tasks, Notifications, Custom features); Project |
Week 12 | Quiz 6; Project |
Week 13 | Project |
Week 14 | Project |
Week 15 | Project |
SUGGESTED TEXT
TBD
COURSE COSTS
TBD
TEACHING METHODS
This course consists of 90 hours of scheduled lectures and lab work. In addition, each student will be required to do 45 hours of personal study that includes research, personally booked computer time and work at home. Moodle will be used in this course.
DEPARTMENTAL LATE POLICY
All assignments and projects are expected to be submitted by the required due date. A late penalty of up to 10% per day might apply to assignments submitted late up to a maximum number of allowed late days. The exact percentage and the maximum will be indicated on the instructions specific to that assignment. Any work submitted after the maximum number of allowed late days has been reached will not be graded.
DEPARTMENTAL ATTENDANCE POLICY
See Article 4 of the IPESA, Policy-7-IPESA.pdf
Active learning of competencies requires hands on learning with interactive classroom work, which requires no more than 20% absences.
Attendance is compulsory for the following program activities:
- Stage participation. Competency 016V, 016Y.
- Stage evaluation meetings. Competency 016Z.
- In-class group or project integration.
Unexcused absences of more than 20% of any of these activities will result in a grade of 0 for the assessment related to that activity.
COLLEGE POLICIES - IPESA, Institutional Policy on the Evaluation of Student Achievement: Policy-7-IPESA.pdf
Changes to Evaluation Plan in Course Outline (Article 5.3)
Changes require documented unanimous consent from regularly attending students and approval by the department and the program dean
Religious Holidays (Articles 3.2.13 and 4.1.6)
Students who wish to miss classes in order to observe religious holidays must inform their teacher of their intent in writing within the first two weeks of the semester
Student Rights and Responsibilities: (Articles 3.2.18 and 3.3.6)
It is the responsibility of students to keep all assessed material returned to them and/or all digital work submitted to the teacher in the event of a grade review. (The deadline for a Grade Review is 4 weeks after the start of the next regular semester.)
Students have the right to receive graded evaluations, for regular day division courses, within two weeks after the due date or exam/test date, except in extenuating circumstances. A maximum of three (3) weeks may apply in certain circumstances (e.g. major essays) if approved by the department and stated on the course outline. For evaluations at the end of the semester/course, the results must be given to the student by the grade submission deadline (see current Academic Calendar). For intensive courses (i.e. intersession, abridged courses) and AEC courses, timely feedback must be adjusted accordingly;
Academic Procedure: Academic Integrity, Cheating and Plagiarism (Article 9.1 and 9.2)
Cheating and plagiarism are unacceptable at John Abbott College. They represent infractions against academic integrity. Students are expected to conduct themselves accordingly and must be responsible for all of their actions.
COLLEGE DEFINITION OF CHEATING
Cheating means any dishonest or deceptive practice relative to examinations, tests, quizzes, lab assignments, research papers or other forms of evaluation tasks. Cheating includes, but is not restricted to, making use of or being in possession of unauthorized material or devices and/or obtaining or providing unauthorized assistance in writing examinations, papers or any other evaluation task and submitting the same work in more than one course without the teacher's permission. It is incumbent upon the department through the teacher to ensure students are forewarned about unauthorized material, devices or practices that are not permitted.
COLLEGE DEFINITION OF PLAGIARISM
Plagiarism is a form of cheating. It includes copying or paraphrasing (expressing the ideas of someone else in one's own words), of another person's work or the use of another person's work or ideas without acknowledgement of its source. Plagiarism can be from any source including books, magazines, electronic or photographic media or another student's paper or work.